Junior NCO
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    NCO of Overwatch
  • Birthday 01/08/1992

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  • Location
    Dordrecht - the Netherlands
  • Interests
    Overwatch, Overwatch, Overwatch, World of Warcraft, Overwatch, Hearthstone, Diablo and Overwatch
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  1. For those who don't know, this channel has loads of mythbusting (and quite frankly, highly entertaining) videos for Overwatch. This one just came out and I thought I'd share. Soldiers dance was properly chosen by blizzard ^^
  2. tyty, I did my best
  3. Hello everyone, My name is Shine and I've been playing Overwatch since launch. So far I placed silver and climbed up to gold every season so you may keep that in mind when reading this article. Despite me being no Grand Master player I still feel like I have a lot of knowledge about the game. This is the reason I'm following Limitation's example by making an article that is helpful to players of any rank really. I've noticed a lot of teams immediately lose the first team fight because of bad position or map awareness. Seeing this problem more and more often I decided to share the tips and tricks I learned from watching high level youtubers and streamers mostly. High Ground is your friend. Let me start off by saying that in almost every case being on the higher ground will give you an edge. In high level play I often see teams fight to take control over the high ground while the objective gets little to no attention. Now, I'm not saying you should ignore the payload/point. That would actually be a very bad idea, but it's ok to have a fight somewhere other than the objective, if that's gonna secure you the kills you need to win a team fight. Now high ground is not everything. you will still need to position yourself in a way that you can easily retreat to a safe area while trying to keep good sight lines on your enemies. This is where map knowledge plays an important role. Map knowledge. Knowing your maps is crucial to playing effectively. This does not mean you should know all the rooms tunnels and alleys all by memory. What's important is knowing how the maps in general are made. There is actually quite a distinctive pattern to be found on every map of Overwatch so far. recognizing this pattern is easy and many of you will already have this obvious knowledge figured out. The pattern is there is always a main road and a left and right flank. This applies to any map but can be best seen on payload maps. Knowing your place is the most important thing here. An anchor tank for example (like rein or orisa) will generally always be taking the main route while flankers (like genji or tracer) will take either flanking route. This however can be completely reversed. Sometimes it is better to push with your team from a flanking route leaving your flanker to take another path. Knowing these routes is one thing but the real key is not knowing them, but keeping an eye on them. Often a healer will see the genji coming from the left flank before anyone else and in this case, it takes communication to know. But you can easily check these routes for yourself as a tank or dps. you don't need vision on an entire route you just need vision on one door to see most heroes coming. This trickles into my next chapter Choke points. I'll talk about both attack and defense here. Starting with Defense. When Defending a choke points, there are a few things VERY important that loads of people get wrong. Fist of all, YOU DON'T EVER GO THROUGH (disclaimer, there's exceptions to this.) The whole advantage you get from defending a choke point is the fact that the attackers are the ones that need to come through. As a defending team it is incredibly easy to take up a defensive position letting enemies come through. This gives you clear vision over the enemies and any potential routes they may take. Not only does this give you a clear vision to shoot the enemies, it is also very easy to see where the team is going. This way you can retreat to a more advantageous position if needed. A note to defending flankers here. It is ok to go for the supports that are on the attackers side of a choke, but make sure you don't get yourself into a situation where it is difficult to retreat. These choke points give you very good vision of the enemies but this applies the same way for defending flankers coming through. For attackers. The main gate is usually somewhat of a deathtrap. because of this you will want your entire team to make use of a short but crucial window to push through. In most cases (especially on most 2cp maps) you will not push mid but rather quickly get your team into a flanking route. The key here is when rein enters the choke with a shield up for example, the entire team pushes through as quickly as possible. Often I see one or two guys using such openings while the healers or other back line heroes stay at the choke. this separates your team and is usually detrimental. Instead try to communicate with your team. "guys, let's push left flank, I'll create an opening and we all push through in 3, 2, 1" is a simple but very effective line I often use when playing d.va or winston. The countdown is very good for the whole team to know when to go through and no one gets left behind. Over extending. O god, how often I've seen a person dies because he is overextended. often if the first 10 seconds of a game. It can be ok to do early poke damage, especially classes that want their ult quickly. Because of this you will often see a rein timing a firestrike for when the attackers spawn door opens. This is ok, but this rein will do his firestrike and IMMEDIATELY retreat to the defending position (behind the choke or on high ground obviously). As an attacking team, nothing is quite as satisfying as getting that early pick. Even a trade will be welcome to them. Let's say a defending genji overextends and kills a tracer. the genji gets focused down and both teams are 1 dps down. Now in almost all cases the attackers have spawn advantage meaning the tracer is going to get back to the fight much earlier than the defending genji. This genji could have done some poke from a distance without dying and will therefore be able to use his ult sooner that he would when dying early. These things win games. Over extending is a big issue and it does not only happen at the beginning of a match. often flankers will be in a position where they can't retreat easily and are not in line of sight of any healers. Recap Look for high ground Don't overextend Always know where you are going to escape to Don't use choke points the wrong way. Win games get sr Be a happy Overwatch player. If you think there's anything I missed, feel free to comment below. Have a nice rest of the day Shine
  4. I've been playing since launch and have been playing competitive since season 1 and this is the one main issue I have with comp. I don't particularly mind losing but I do hate leavers. There's this occasional guy that dc's and comes back (like I do) but those are much more rare. That being said, I (as a very active comp player) find these leavers no more that once every 15-25 games (silver/gold). this is obviously too much but still not as bad as people make it sound. When I compare this to quick-play, where this problem exists in another way, I find comp to be much more lenient. In qp when someone leaves, he will get replaced in a timely fashion. this in itself is good but it results in you joining a qp game greeted by the word "DEFEAT". This is the whole reason you probably should never look at someones win rates in quick-play. Besides that, I find the complete lack of motivation people have in quick-play extremely annoying. I get it, it's quick-play, you're playing a hero that you don't normally use in comp games, you don't care about losing sr. but does this have to mean every match has to be with completely stupid team line ups and with completely no regard for the game as an online teamwork experience. I'd rather take the occasional leaver in comp. When someone on your team leaves he gets two minutes to get back. If he does not come back after the timer expires. do yourself a favor and just leave the game as well. everyone's time will be over quicker. the enemies were already gonna win most like. And you won't lose sr as long as you wait those two minutes. By staying in a dying team you're only costing yourself sr. this is my take on the current issue in quick and comp games. I'd much rather play comp tbh.
  5. Ok, Count me in I'm LORDmeSH1NE#2151 but you can just call me Shine ofc. I've played quite a bit of support and am more than willing to main support in a regular team. I'll leave the tanking and dpsing for my private Overwatch affairs. These are my current support stats and as you can see the winrate is best or lucio and symm. I can and will play ana/mercy/zenyatta but I will need to work on some training for some of those, especially in a more oficial team capacity. I've been playing since launch so I can have some weight in shot calling / decision making as well as general advice for the game all round. Season 4 landed me on 2210 sr season high, with 1800 when the season ended. Career high was 2294 in season 3. Just chalk me up as your average gold player. One mention I'd like to make is that the hero I excel at in almost all categories is Junkrat for which I hold the most records on my profile as well as have the most passion for. for now my schedule is pretty much wide open assuming we practice in the evenings (europe). I have been a raidleader in WoW for over 5 years by now so I also have some experience in gaming teams in general, I pride myself especially in mediating arguements within the team. I also hate it when people don't show without notice because of this very reason. I guess that's it. Anything else you need know just gimme a call!
  6. I got my golden ana rifle just at the start of season 3 (I was 7 games short of getting it at the end of season 2) Not I'm in the same boat. I need 12 more wins for my next one which is gonna be junkrat's potato shooter
  7. good initiative m8. always glad to see sources of help.
  8. Thx for the advice, I decided to look a bit into unsing VPN. Problem is, I don't really wanna pay for it, it's only for a few weeks anyways. I tried a free VPN service called tunnelbear with 500mb free trial, figured it couldnt hurt. It got me the program and it tried connecting to the Netherlands server but that's it, it just keeps trying to connect for a long long time.
  9. I had a similar experience three times before (I have been playing pretty actively since launch), two of them ended up with us losing and one was a victory. All three were heavily overtimed matches, the one I remember best was on oasis where every single round we ended up with both teams on 99% and just battling it out in overtime. We lost that one in the end but it was probably the most epic match I've seen. both teams agreed that the matchmaking system got it 100% right at least this once. Also, your signature fits the post immensely well ^^
  10. Hey techies, I'm not much of a computer guy myself especially when it comes down to a network issue. The issue is quite simple to understand but I'm gonna give a bit of background to it first. So basically I recently started living by myself, I have autism and I live in a building with a lot of autistic folk. (It's called supervised living, freely translated) Since there was no room for me yet (I was on a wait-list for over a year) they decided to put me in a sort of guest room until my actual apartment becomes available. This will take a few weeks most likely. Now, in the mean time in this guest room I have access to the internet through an Ethernet cable they ran through the wall a while back. This internet mostly works fine but it has a bunch of work restrictions (which makes sense). In effect I cannot connect to steam or bnet in any way, additionally mozilla firefox will not load any page (which I use as my default normally). I still have access to most sites through chrome so as far as that goes there's no issue. When my apartment is available I will obviously get my own very expensive high speed internet but for now I am bound to this connection. Now the actual question. Is there ANY way to get online on bnet to play overwatch with these restrictions, or is there some way to completely bypass said restrictions. I doubt I would get in trouble for fucking around with this since I am in no way bound to live by these restrictions. The only thing I could think of (as far as my limited knowledge goes) is using a VPN. but I would need some info on how that works. Well, lemme know your thoughts. Shine
  11. Just a friendly reminder to everyone that season 2 is now actually already 3 episodes in. Sorry for not sayng it sooner I guess
  12. so many holes to choose from, better get some buddies ready ^^
  13. Just to clarify, sunday's are fine, keep in mind that I might be running late sometimes though. about the 'mains' thing. There's pretty much a set of heroes that are 'go-to' picks. This is because they bring so much overall value to the game that picking them is never really bad. It is good to have everyone able to play at least one or two of those heroes in their respective roles. Just of the top of my head the go-to picks (in higher ranks at least) are: Soldier, McCree, Widow, Hanzo, (maybe mei) Rein, Roadhog, Zarya Lucio, Mercy, Ana. This is not to say that pharah's and tracers are bad. Not at all. The heroes not listed are generally pretty good, especially with an experienced player behind the wheel. It is just good to be able to play at least one or two of those heroes for pure consistency. Feel free to agree/disagree with me, this is just what I noticed from watching a lot of video's
  14. Yeah I was doing commentary at least for the games I was spectating but my Vegas Pro wouldn't load the audio track when I imported the video, I'm gonna look into that soon. Not that I'm a pro, but I did do some commentary
  15. Hey guys and girls, Last Sunday we had a meeting to form competitive teams. While we were having this meeting I was (as per usual) recording everything. I made some cuts and am currently rendering the video. after which I will upload it here. I apologize to anyone that wanted to see the first game (ilios). I forgot to turn on my recording software so I don't have any footage from that. Last game I was playing myself so you're gonna have to do with the point of view of 1 team's lucio or that one. For some reason I couldn't get the sound track in my editor (looking into that later) so or now I just put some random music under it ^^ Hope you enjoy @Zero, @XTopgunX, @twse77, @Anyonenormal, @Styker, @Pinacoladas, @constant, @Wraith, @die123459, @mikmak8902, @Lor, @Gjrud, @IndiasMafia, @Skiz, @Renolts, @lukorepka, @Cablenerd, @Getrealkid, @MagikNarwhal, @FrostFox, @WesD98, @ndp-, @MiLeX, @Dexter, @AllStarr24, @Adaro, @Mogrin, @rumbel, @fancy, @Psaltery, @Bruitus, @makasaki, @wer190, @jadedragon, @Pictographic, @Jayree, @learninglegit, @LlamaWaffles555, @Mil, @Bremykt, @bugulu, @aimei66, @Bummie, @Attackmack, @Nax19, @LateKnight808, @BeeBee, @Fritti, @Hvn87, @Sagekun, @chimichanga, @Kynak, @chocomallows, @omni., @Flaming Tsunami, @BR0TH3R, @Umbriodrago, @TheWatcher, @Padre, @flair52, @J I M M Y, @Danilkom, @Shred, @Basta, @archlight, @KeepItZesty, @Shirien, @marineghost1, @OneManBand, @zefirinas, @Zimba, @PhantomAce, @Beardsley, @JonathanEA, @Lettuce, @BT160626, @Alpha218200, @Sickness, @misanthr0pe, @Rhino, @Malice, @PrimeOG, @Areshan, @Nasty, @Mandepoop, @SemS, @Hydra, @Sergoth, @PandaZ, @TwoE, @Faust, @CentaurusX, @PureOwnage, @FacePlate, @DubZ, @Bardon, @Maddzie, @Litanah, @Cogitatio, @Sotet, @Sockdolager, @aali, @AskTheDust, @Rebel1705, @LimaOLima, @Xantis_, @Str8 Pl4y3r, @SoloReaper13, @LORDmeSH1NE, @Ana_Amari, @Kanva, @floppyfish16, @Psychoholik, @Doomkiin, @Kezzi, @QueenB, @MrFrosty, @NosMaki, @TrioDeFo, @geni013, @EsDeath, @DokuroChan, @Queiroz, @bulleta, @Thomas, @Kobalt, @Laguna, @Sirzergsalot, @Blak, @Vitamin.O, @Mario, @Virosoft, @Hemloccoctail, @aquaga, @SOFWNinja, @Ourobori, @CRex#1379, @King_Joker, @WildWolf, @MaliXiouS, @MaGiK, @Nroah, @TheBigFil, @Audacter, @Childe, @Rabblemuch, @Sooper, @SoDa, @Ozzy, @amp_, @KilerGod Cheers Shine