Smite server needs buff let alone anything else
He is a good god played him so more, Micro managing his rage bar is getting easyier, And he's going to become a more picked god soon, Never worrying about mana basically GG
Superior Block on Start Up of Heavies - Counter Attacking
First thing you have to understand is what superior block does. For both heavy and light attacks, it stops chains. But it also has a special effect on heavy attacks because it increases recovery time. This is why the conqueror gets a guaranteed GB on heavy blocks and not light blocks. This helps clarify what seems like inconsistent behavior when trying to counter attack with your heavy superior block start ups. Sometimes your enemy can block your attack, sometimes they can't. That inconsistency is caused by two things: what type of attack you are countering (heavy vs light) and what its recovery time is. For instance, countering Valkyrie lights is not guaranteed because superior block on lights does not increase her recovery time. However, if she does a dashing light for instance, the counter will be safe since we know that when these are blocked they incur long recovery times in general. Superior block in that instance is doing nothing to increase recovery time. If you did full block which doesn't have superior block properties, you could simply guard break and side heavy anyway. So the rule of thumb is that countering heavies is almost always guaranteed because superior block will create a recovery window for you where they cannot block or counter GB, while countering lights is guaranteed only if the attack has long recovery times on its own.
So now that you understand why the superior block start up on heavies works the way it does, you've probably already come to the following conclusion: what's the point of this? You could simply just block and wait for heavies, then swing after the block (you don't even need to guard break first) rather than trying to intercept an attack with your heavy start up which would open you up to parry fishing (feints). Sure you could use full block and sacrifice your stamina to stop your attack, but the benefits aren't outweighing the cons here. There might be an argument for using this when getting ganged up on by a group since your window for attacking becomes much smaller.
Charging Your Heavy During Your Opponents Attack
Charged heavies are hard to use since
they leave you vulnerable to GB
people tend to turtle as soon as they see you spinning your flail
they are pretty easy to parry
However, you can combine them with superior block to punish heavies. If your opponent is throwing out a heavy, you can immediately hold your heavy attack button to begin charging. If they feint, immediately cancel so you can counter any GB attempts. Since you started charging the heavy early, when you block their heavy, instead of GB, release your lv1 or lv2 charged heavy for extra damage.
he seems like a god that could be probably one of the strongest gods in the game once people really master him and are able to control his rage without really thinking, but currently, i think he's not too bad to play as or against. (this will probably change once people really master him and ill be bitching to smite saying "NERF HEL MORE" and they'll do it lmao)